This is a fan-made project from the game 'Limbus Company' by 'Project Moon'.
When I started this project, I only wanted to make this character, and, somehow, I ended up making the whole video for the character promotion.
Instead of going with the traditional 'anime' look, I tried to keep ProjectMoon's artstyle as much as possible while adding my own touch, especially with the face interpretation.
I used Advanced Skeleton in Maya for the RIG, and I am really happy to have found this tool! I only scratched the surface for the sake of this project, but I really want to dig more into it!
Everything was rendered in Unreal Engine with some post process materials.
The audio is from the original video: https://youtu.be/vZcQ7c9-gKE?si=xhSRhkZUWHZPJhoi